"Weapon_DEagle.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.6"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Request CSO/Flintlock Fire.wav"
	
}
"Flintlock.In 1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Flintlock In 1.wav" 
}
"Flintlock.In 2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Flintlock In 2.wav" 
}
"Flintlock.In 3"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Flintlock In 3.wav" 
}
"Flintlock.Draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\Request CSO/Flintlock Draw.wav" 
}